Hi there, I’m Michael 👋

I’m a software engineer, game developer, web service provider and general tech problem solver.

I founded Tiny Island Games after completing my degree in Games & Creative Technology and have launched our first game, Plains of Havoc into early access.

I’m co-vice president of the TasGameMakers where we plan and organize community events, social get-togethers and provide feedback, advice and mentorship to hobbyists and students in the games industry.

You can find out more about me or checkout my projects.

Key Strengths & Interests

  • Unity and Godot Game Engines
  • C#, Kotlin, Java
  • CI/CD & Devops
  • Project Architecture
  • Technical communication

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